Lamine Yamal’s historic ‘work of art’ offers a liberation from the pressure | Sid Lowe

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But the second is that most video games are artistic, and bought for their specific artistic appeal. In art, copy-catting is frowned upon, as it devalues the original and steals the credit. Artists are rationally very sensitive to this, as part of the appeal of art is a creator's unique vision. The art is supposed to function as a personal proof-of-work, whose integrity must be preserved. The proper form of imitation is instead an homage, which respects and evolves an idea at the same time.

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